
Right click on each viewport title and you'll see a drop down menu go to Set View and click on Named Views. In Rhino, you can save views so that you'll be able to come back to them at any point later on, even if you've shifted your view around in any of the viewports. We will adjust the actual camera settings later. In the Vray Options editor make sure the Physical Camera option is checked. When you are working on your own test different lens lengths to achieve different compositions. There are no set rules for lens length settings. To change the lens length of the Rhino camera go to View -> Viewport Properties ->set Projection to Perspective -> change the camera lens length to 18 mm. The default lens length in Rhino is 50mm, which is much too long for an interior rendering of a small space.

There are specific camera settings in both Rhino and Vray that determine lens length, shutter speed, and F-stop. Rendering in Rhino is, in some ways, like taking an actual photograph. Add a infinite plane in the defalt layer and make sure it is positioned at the base of your building. The infinite plane in Vray acts as a ground that reflects light and in the case of exterior renderings acts as a horizon. Working in Perspective and Parallel Projection views in Rhino you can set up specific scenes that you would like to render. The workflow will cover basic camera setup, sun and sky, and materials to create a convincing, high quality rendering.

This workflow will showcase the steps necessary to create a basic interior rendering with the Vray for Rhino plug in.
